
Can I import a wave file directly from a CD-Rom?.Then you might restart Cubase and it should be in the list. Go to "VST Plugins" in Cubase and re-scan the plugin folder paths, or add another path (if it's on another location). SD2 plugin file (.dll file) is located either in Program Files/Toontrack/Superior Drummer 2/, or Program Files/VST Plugins folder, depending where you placed it during installation. Sorr for the annoying Q's, I just don't wanna 'F' this up !!Ĭlick on the MIDI event on the timeline (on the MIDI track where you have SD2 as output VST Instrument), and it will open drum editor (if you previously choose GM Drum Map in the combo box in the inspector view on the left panel). I know that I have to place SD into my VST Folder within Cubase but I wondered where exactly ? Do I just got to 'VST Plugins' or do I go there, then click 'Drums' and then put it in there ? Do I load SD as a VST instrument and then when I use the drum editor will it automatically use the sounds from SD ? But, mixer saves the day in SD2, with quick presets!Ĭool, I guess I just wondered literally how to get the drum editor to work with SD. Cymbals are a bit richer, yes, but wood is just about the same, somehow it's even too dark and full of some hiss (similar like Vintage Rock Expansion).

To be honest, I'm using EZDrummer for most of my projects now, SD2 is great and all, but it's bulky and doesn't really raise drum quality to another level. It might be worth checking out more presets, they are very cheap, and downloadable from Toontrack. However, for quick projects, I found some of the presets in the SD2 internal mixer quite good for starting the project (favorite ones were "Natural" and "Nice dry kit" for me). If you want to tweak the drums properly, it might be better to get them into DAW (CPU usage will increase a bit because of this). In worst case scenario, you will have to just mark the entire row of unmatched notes, and transpose it on another note so it plays appropriate sample.ĭepends what you want to do.

I think most of the mapping will be the same as in LM7, as they are both compatible with GM Drum Map: It's basically a platform for all Toontrack drums, so you can use EZDrummer, and all other expansions inside it (next to NY Avatar sample base, which is supposed to sound better). I worked with Superior on some 60-80 projects. You got me there, I deliver superior drummer samples all over the world, it's my favorite hobby.
